var ie4 = (document.all && !document.getElementById); var ie5 = (document.all && document.getElementById); var ns6 = (!document.all && document.getElementById); function element(id) { if(ie5) // Explorer 5+ return document.getElementById(id); else if (ns6) // Netscape 6+ and Mozilla { if (id == "TNTCtrl") id += "XP"; return document.getElementById(id); } else if(ie4) // Explorer 4 return document.all[id]; return null; } function TNTDoCommand(string) { var control = element("TNTCtrl"); if(control && control.ready) return control.TNTDoCommand(string); return ""; } function doCommand() { var retval = TNTDoCommand( element("doCommandEdit").value ); if(retval) element("returnval").innerHTML = 'Return Value = "' + retval + '"'; else element("returnval").innerHTML = ""; } function onDoCommandKeypress() { if(window.event.keyCode==13) // if return key was pressed doCommand(); } function OnReady() { element("TNTCtrl").focus(); // load textures marked as external with their default textures var texcnt = 0; texcnt = TNTDoCommand('SceneGraph.GetBitmapCount()'); var bExternal = 64; var bHasAlpha = 32; for( var i=0; i