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	<title>TurnTool Support</title>
	<link>http://www.turntool.com/forum/</link>
	<description>Here you will find help with all problems related to TurnTool software</description>
	<managingEditor>info@turntool.com</managingEditor>
	<webMaster>info@turntool.com</webMaster>
	<lastBuildDate>Tue, 09 Feb 2010 08:41:16 GMT</lastBuildDate>
<item>
	<title>Bug Reports :: RE: Firfox 3.6</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4504#4504</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=13&quot; target=&quot;_blank&quot;&gt;julesx&lt;/a&gt;&lt;br /&gt;
Subject: ?&lt;br /&gt;
Posted: Wed Feb 03, 2010 8:43 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi!
&lt;br /&gt;

&lt;br /&gt;
Is there any release date about the plugin fix for firefox3.6?
&lt;br /&gt;

&lt;br /&gt;
We made hundreds of educational tnt scenes for schools, and now they can't use them with firefox3.6. most of the schools (Hungary) changed to firefox becouse of the IE security problems.
&lt;br /&gt;

&lt;br /&gt;
So please tell something reassuring...
&lt;br /&gt;

&lt;br /&gt;
Thanx,
&lt;br /&gt;

&lt;br /&gt;
Jules
&lt;br /&gt;

&lt;br /&gt;
ps.: the dircet3d dll is the default under vista, but it's terrible slow. You suggested that delete it before. Is there any solution to solve it with the viewer installer. Just an idea.
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Move groups</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4503#4503</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=235&quot; target=&quot;_blank&quot;&gt;Artra&lt;/a&gt;&lt;br /&gt;

Posted: Sun Jan 31, 2010 6:45 am (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Oki, I found a solution the same time I ask for help. The sulution is simple, Just link an object to the group and set the mouse over event on the linked handle!
&lt;br /&gt;

&lt;br /&gt;
Thanks anyways..
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: Move groups</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4502#4502</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=235&quot; target=&quot;_blank&quot;&gt;Artra&lt;/a&gt;&lt;br /&gt;
Subject: Move groups&lt;br /&gt;
Posted: Sun Jan 31, 2010 6:41 am (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I am trying to move different groups whit objects whit this code:
&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;&amp;nbsp; &amp;nbsp;
&lt;br /&gt;
var ObjMouseEnter='';
&lt;br /&gt;
function OnMouseEnter&amp;#40; obj &amp;#41;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;if &amp;#40;!moving&amp;#41;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; TNTDoCommand&amp;#40;'ObjectTree&amp;#40;' + obj + '&amp;#41;.SetSelected&amp;#40;1&amp;#41;'&amp;#41;;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; ObjMouseEnter=obj;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;#125;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#125;
&lt;br /&gt;

&lt;br /&gt;
function OnMouseExit&amp;#40; obj &amp;#41;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;TNTDoCommand&amp;#40;'ObjectTree&amp;#40;' + obj + '&amp;#41;.SetSelected&amp;#40;0&amp;#41;'&amp;#41;;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#125;
&lt;br /&gt;

&lt;br /&gt;
&amp;nbsp; &amp;nbsp;var moving = false;
&lt;br /&gt;
function OnMoveStart&amp;#40;&amp;#41;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#123;&amp;nbsp; &amp;nbsp;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;moving = true;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;TNTDoCommand&amp;#40;'CameraCtrl.SetIgnoreInput&amp;#40;1&amp;#41;'&amp;#41;;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#125;
&lt;br /&gt;

&lt;br /&gt;
function OnMoveEnd&amp;#40;&amp;#41;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;moving = false;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;TNTDoCommand&amp;#40;'CameraCtrl.SetIgnoreInput&amp;#40;0&amp;#41;'&amp;#41;;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp;&amp;#125; 
&lt;br /&gt;
&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
The problem is that it often only move the objects inside the group and not the hole group, what do i do wrong?
&lt;br /&gt;

&lt;br /&gt;
Is it possible to create a handle to every group that i can use when i try to move the group?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnToolBox - 3D Studio Max &amp; Autodesk Viz :: RE: Controlling small animation inside another animation?</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4501#4501</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=177&quot; target=&quot;_blank&quot;&gt;Larz&lt;/a&gt;&lt;br /&gt;
Subject: Re: Controlling small animation inside another animation?&lt;br /&gt;
Posted: Fri Jan 29, 2010 11:00 am (GMT 1)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Larz wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Per wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Can you post a link the scene that you are referring to? or send a zip archive to &lt;a href=&quot;mailto:support@turntool.com&quot;&gt;support@turntool.com&lt;/a&gt; ?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;I'll mail files and more information to you.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;
Do you have any suggestions to my problem? I sent a mail with files to &lt;a href=&quot;mailto:support@turntool.com&quot;&gt;support@turntool.com&lt;/a&gt; two days ago.
&lt;br /&gt;_________________&lt;br /&gt;med venlig hilsen, 
&lt;br /&gt;
Larz&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Parent/Child Visibility</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4500#4500</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=4&quot; target=&quot;_blank&quot;&gt;Per&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 29, 2010 8:47 am (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi RichHill
&lt;br /&gt;

&lt;br /&gt;
You can use the ObjectTree selector as shown below.
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;TNTDoCommand&amp;#40;'SceneGraph.ObjectTree&amp;#40;&amp;quot;Sphere01&amp;quot;&amp;#41;.SetVisible&amp;#40;false&amp;#41;'&amp;#41;;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
Here is an example where these commands are used.
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.turntool.com/tnt/ans_overview/index.html&quot; target=&quot;_blank&quot;&gt;http://www.turntool.com/tnt/ans_overview/index.html&lt;/a&gt;
&lt;br /&gt;_________________&lt;br /&gt;Best regards,
&lt;br /&gt;
Per Bloksgaard.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: Parent/Child Visibility</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4499#4499</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=805&quot; target=&quot;_blank&quot;&gt;RichHill&lt;/a&gt;&lt;br /&gt;
Subject: Parent/Child Visibility&lt;br /&gt;
Posted: Thu Jan 28, 2010 1:00 pm (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Perhaps I am missing something but when setting the visibility of a parent it does not seem to affect the children of this object?
&lt;br /&gt;

&lt;br /&gt;
This makes for a LOT of coding to turn objects on/off. 
&lt;br /&gt;

&lt;br /&gt;
If I have got this correct could you please consider adding this into TT2010?
&lt;br /&gt;

&lt;br /&gt;
Also is there any update on Beta Testing / Relese date?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Customize loader screen</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4498#4498</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=4&quot; target=&quot;_blank&quot;&gt;Per&lt;/a&gt;&lt;br /&gt;

Posted: Thu Jan 28, 2010 10:32 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Speaking of loading screens / progress-bars.
&lt;br /&gt;

&lt;br /&gt;
Have a look at what becomes possible with TurnTool2010.
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.turntool.com/TurnTool2010/download_test/&quot; target=&quot;_blank&quot;&gt;http://www.turntool.com/TurnTool2010/download_test/&lt;/a&gt;
&lt;br /&gt;_________________&lt;br /&gt;Best regards,
&lt;br /&gt;
Per Bloksgaard.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnToolBox - 3D Studio Max &amp; Autodesk Viz :: RE: Controlling small animation inside another animation?</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4497#4497</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=177&quot; target=&quot;_blank&quot;&gt;Larz&lt;/a&gt;&lt;br /&gt;
Subject: Controlling small animation inside another animation?&lt;br /&gt;
Posted: Tue Jan 26, 2010 3:00 pm (GMT 1)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi Per, thanks for your respons. 
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Per wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Can you post a link the scene that you are referring to? or send a zip archive to &lt;a href=&quot;mailto:support@turntool.com&quot;&gt;support@turntool.com&lt;/a&gt; ?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;I'll mail files and more information to you.
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Per wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Does your 0-20 animation work? But it just take a long time to start?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;Yes, it work fine! It seems to be counting backwards from frame 500 to frame 20, where the small animation is. 
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Per wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Which browser are you using when you test this?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;Windows Internet Explorer 8.0.6001.18702.
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
What I need is a efficient template script where I can assign multiply animation sequenses to more than one button (&amp;quot;play forward/backward&amp;quot;).
&lt;br /&gt;_________________&lt;br /&gt;med venlig hilsen, 
&lt;br /&gt;
Larz&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnToolBox - 3D Studio Max &amp; Autodesk Viz :: RE: Controlling small animation inside another animation?</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4496#4496</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=4&quot; target=&quot;_blank&quot;&gt;Per&lt;/a&gt;&lt;br /&gt;

Posted: Mon Jan 25, 2010 1:20 pm (GMT 1)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi Larz
&lt;br /&gt;

&lt;br /&gt;
Can you post a link the scene that you are referring to? or send a zip archive to &lt;a href=&quot;mailto:support@turntool.com&quot;&gt;support@turntool.com&lt;/a&gt; ?
&lt;br /&gt;

&lt;br /&gt;
Does your 0-20 animation work? But it just take a long time to start?
&lt;br /&gt;

&lt;br /&gt;
Which browser are you using when you test this?
&lt;br /&gt;_________________&lt;br /&gt;Best regards,
&lt;br /&gt;
Per Bloksgaard.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Camera.Match - Again!</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4495#4495</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=4&quot; target=&quot;_blank&quot;&gt;Per&lt;/a&gt;&lt;br /&gt;

Posted: Mon Jan 25, 2010 1:10 pm (GMT 1)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi RichHill
&lt;br /&gt;

&lt;br /&gt;
Yes if you send a zip archive to &lt;a href=&quot;mailto:support@turntool.com&quot;&gt;support@turntool.com&lt;/a&gt; then we will have a look at it.
&lt;br /&gt;_________________&lt;br /&gt;Best regards,
&lt;br /&gt;
Per Bloksgaard.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Bug Reports :: RE: Firfox 3.6</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4494#4494</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=4&quot; target=&quot;_blank&quot;&gt;Per&lt;/a&gt;&lt;br /&gt;

Posted: Mon Jan 25, 2010 9:56 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi Julesx
&lt;br /&gt;

&lt;br /&gt;
We have been able to reproduce the problem as well.
&lt;br /&gt;
We will look into this issue and release a solution as soon as possible.
&lt;br /&gt;

&lt;br /&gt;
Mozilla.org has made major changes to their Firefox browser between 3.5 and 3.6
&lt;br /&gt;

&lt;br /&gt;
The TurnTool plug-in must take these changes into account in order to work with Firefox 3.6.
&lt;br /&gt;

&lt;br /&gt;
If you urgently need TurnTool to work under Firefox then you can download Firefox 3.5 from the link below.
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.mozilla.com/products/download.html?product=firefox-3.5&amp;amp;os=win&amp;amp;lang=en-US&quot; target=&quot;_blank&quot;&gt;http://www.mozilla.com/products/download.html?product=firefox-3.5&amp;amp;os=win&amp;amp;lang=en-US&lt;/a&gt;
&lt;br /&gt;_________________&lt;br /&gt;Best regards,
&lt;br /&gt;
Per Bloksgaard.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Camera.Match - Again!</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4493#4493</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=805&quot; target=&quot;_blank&quot;&gt;RichHill&lt;/a&gt;&lt;br /&gt;

Posted: Sat Jan 23, 2010 12:37 am (GMT 1)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Ok - I had to introduce another Camera that was used for when the Camera that has animations would not behave.
&lt;br /&gt;

&lt;br /&gt;
There is definately something up.
&lt;br /&gt;

&lt;br /&gt;
When I tried to position the Camera with animations it stays at the same point where it finishd when it animated...
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnTool :: RE: Camera.Match - Again!</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4492#4492</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=805&quot; target=&quot;_blank&quot;&gt;RichHill&lt;/a&gt;&lt;br /&gt;

Posted: Fri Jan 22, 2010 8:52 pm (GMT 1)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I;ve decided to split up the cameras abit. There is definately something wrong with the Camera match stuff when the camera you are using has animations on it.
&lt;br /&gt;

&lt;br /&gt;
So I've introduced another camera which will be used EXPLICITLY for going up and down from the OverView point to the LowDown point.
&lt;br /&gt;

&lt;br /&gt;
This should work fine and I'll report back with progress.
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Bug Reports :: Firfox 3.6</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4491#4491</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=13&quot; target=&quot;_blank&quot;&gt;julesx&lt;/a&gt;&lt;br /&gt;
Subject: Firfox 3.6&lt;br /&gt;
Posted: Fri Jan 22, 2010 8:35 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi!
&lt;br /&gt;

&lt;br /&gt;
The TNT does not work properly with the new Firefox browser (3.6).
&lt;br /&gt;
THe TNT contents apper in browser, but the scripts are fail.
&lt;br /&gt;

&lt;br /&gt;
Any suggestion?
&lt;br /&gt;

&lt;br /&gt;
Jules
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TurnToolBox - 3D Studio Max &amp; Autodesk Viz :: Controlling small animation inside another animation?</title>
	<link>http://www.turntool.com/forum/viewtopic.php?p=4490#4490</link>
	<description>Author: &lt;a href=&quot;http://www.turntool.com/forum/profile.php?mode=viewprofile&amp;u=177&quot; target=&quot;_blank&quot;&gt;Larz&lt;/a&gt;&lt;br /&gt;
Subject: Controlling small animation inside another animation?&lt;br /&gt;
Posted: Thu Jan 21, 2010 5:17 pm (GMT 1)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Please help me to write an efficient script for controlling a small animation in a larger animation (same .tnt file). 
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As it is now the large animation (a fly around animation, totally 500 frames, &amp;quot;Ani-1&amp;quot;) starts when open the .tnt file. After this animation, you can start (with click on a animation button) the small animation activate, but because this animation is in the beginning of the 500 frames, it takes 'loooong' time before this small animation (frame 0-20, &amp;quot;Ani-2&amp;quot;) start working. 
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Is there a good sample, where I can see how to control the small animation? I want it to play forward: frame 0-20, and backward: frame 20-0. And start immediately! 
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I am using TTB version 3.2.0.
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Thanks for any suggestions.
&lt;br /&gt;_________________&lt;br /&gt;med venlig hilsen, 
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Larz&lt;/span&gt;&lt;br /&gt;
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